this website serves as a LIVING PORTFOLIO for the project of ZEITGHOST GAMES and the person behind the project LUCERNE/LUCY REESE
you can find me on TUMBLR
you can find me on TUMBLR
I acted with two fellow designers in the ARTG-50 course to create an interactive play experience and fully explorable and tangible world for the course final. BABEL was an exploration of diplomacy, imperialism, and conflict through the lens of an alien diplomatic forum, headed by three different entities that did not share any common language. The realization of this experience required the creation of costumes, constructed languages, a visible and tangible structure, and